ECHO of the HOURGLASS
Chapter I The Frozen Village

A world caught between seconds

The hourglass
has stopped.

Everything is frozen mid-breath. Every step spends the last warmth in your pendant. Only you can move—and even mistakes leave an echo.

JourneyThe Broken Hours
0 of 4 gears recovered

The thread of time

Choose an echo.

Recovered gears stay with Kael. Every chapter asks him to use what the last one taught him.

Chapter 01 · The Frozen Village

The Last Evening

Movement · jumping · rewindFollow the final warm memory through a village caught between seconds.
Carries forward: Gear of memory

Chapter 02 · The Clockmaker's Workshop

The Workshop Years

Clockwork locks · echo placementUse remembered echoes to wake mechanisms buried beneath Kael's notes.
Carries forward: Gear of obsession

Chapter 03 · The Broken Meridian

The Fractured City

Gravity inversion · falling debrisClimb a city frozen in collapse while gravity loses its direction.
Carries forward: Gear of consequence

Chapter 04 · The Vault of Still Hours

The Deep Archive

Stillness · chained rewind puzzlesStand perfectly still to hear the truth time has kept from Kael.
Carries forward: Gear of truth

Chapter 05 · The Heart of the Hourglass

The Great Clock

Combined trials · final choiceAssemble every gear and decide which future is allowed to move.
Recovered✦memory✦obsession✦consequence✦truth
The first echo
“The rain did not fall. The bells did not ring. Then the pendant woke.”

Reach the village gate before the living light runs dry. Hold rewind to retrace your steps—but time already spent is never returned.

Game guide

A puzzle-platformer where time remembers every mistake.

Echo of the Hourglass is a free, browser-playable adventure with deterministic platforming, time rewind, five story chapters, and a separate two-player co-op campaign. It runs without an account or download.

Play Past & Present co-op
What is Echo of the Hourglass?

It is a low-poly puzzle-platformer set in a world frozen between seconds. You guide Kael through environmental puzzles using a pendant that can rewind movement but cannot refund spent energy.

Can I play online with a friend?

Yes. Past & Present is a private two-player online co-op mode. One player controls Present and the other controls Echo; each role changes the route available to the other.

Do I need to install the game or create an account?

No. The game runs directly in a modern desktop or mobile browser. Starting the solo game and creating or joining a private co-op room require no account.

What controls does the game support?

Solo play supports keyboard and touch controls. Local co-op supports two players on one keyboard or touch surface, while online co-op gives each player controls for their own role.